Help center
Help center
Short, specific answers written by the people who build the product. If something here is wrong or missing, tell us and we will fix the page.
Credits and billing
- How credits work What each AI action costs in credits, where credits come from, the order they are spent in, and how failed jobs are refunded automatically.
- Plans, billing and cancelling Free, Starter, Pro and Studio compared, credit packs, yearly billing, taxes, invoices, upgrading, downgrading and cancelling a subscription.
- Can I use my sprites commercially? Yes, on every plan including Free, permanently and with no watermark. What that covers, what it doesn't, and a practical checklist before you ship.
Making better sprites
- Writing prompts that make good sprites How to describe a character, item or tile so the sprite reads well at 32 to 128 px. Prompt structure, what to leave out, and before-and-after examples.
- Fixing jitter, sliding feet and flicker Why sprite animations jitter, slide or flicker in your editor or engine, and how to fix each cause, from pivots and integer scaling to palettes.
- Palettes and colour limits How the Max colors option works, the default palette size for each style, keeping a whole cast consistent, and swapping palettes after generation for free.
- 4 and 8 directions Side view, top-down or isometric: when you need 1, 4 or 8 directions, what each costs, sheet row order, and when mirroring saves credits.
Exporting to your engine
API and developers
Still stuck? Email hello@aispritemaker.com. A developer reads every message.
hello@aispritemaker.com